We’ve been making some great progress with the engine lately. Damage and chipdamage. And characters can be KO’d when their life bar is completely drained.
Bob Sagat has also finalized the knockdown animation, so now we can see Julia flying through the air in all its sprited awesomeness. To show all of this off, we’ve put together a little showcase with some bread and butter combos of Julia.
The lifebar is currently represented with placeholder art, it will of course be replaced later on.